I have just finished the "oil rig" level of Splinter Cell. I hate to say it but I am not impressed with SC at all. Sure, it has all the cool moves and such but in terms of gameplay, it wasn't as awesome as I hope it would be. I guess it lacks the sophistication of a PC game (it being designed for a console game). Enemy AI was script-based as compared to simulation based. I dislike the linear level design. I want more freedom to explore and execute my moves! Speaking of level designs, can anyone tell me why all areas are poorly lighted? Even the CIA HQ at Langley is shrouded in darkness. These places screamed "break in".
I think I'd rather spend more time playing Freelancer.
I think I'd rather spend more time playing Freelancer.
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